MCQs on Ownership and Borrowing | Rust

Rust’s ownership and borrowing system is a fundamental feature that ensures memory safety without a garbage collector. It prevents data races and ensures efficient memory usage through strict rules on ownership, borrowing, and references.

Topics Overview:

  • Ownership rules: move, borrow, clone
  • References and borrowing
  • Mutable vs immutable references
  • The concept of “ownership” in Rust

MCQs on Ownership and Borrowing in Rust

1. Ownership Rules: Move, Borrow, Clone

  1. In Rust, when an object is moved, it:
    • A) Can be used again by the original owner
    • B) Transfers ownership to another variable, invalidating the original variable
    • C) Copies the data to another variable
    • D) Is not allowed to be accessed again
  2. What does the clone method in Rust do?
    • A) It moves the ownership of an object
    • B) It creates a deep copy of the object
    • C) It borrows the object for temporary use
    • D) It references the object without copying
  3. Which of the following actions in Rust is considered a “move” operation?
    • A) Assigning an object to a new variable
    • B) Using clone to copy an object
    • C) Borrowing an object immutably
    • D) Passing an object to a function by reference
  4. Which of these does not violate ownership rules in Rust?
    • A) Borrowing a value mutably and immutably at the same time
    • B) Moving a value to another variable
    • C) Cloning a value and using it after cloning
    • D) Returning a reference to a local variable
  5. When a variable is moved in Rust, the original variable:
    • A) Retains ownership of the data
    • B) Becomes a reference to the data
    • C) Is no longer accessible
    • D) Can be cloned without restrictions

2. References and Borrowing

  1. In Rust, borrowing refers to:
    • A) Transferring ownership of a value
    • B) Creating a reference to a value without taking ownership
    • C) Copying a value to another variable
    • D) Creating a mutable clone of a value
  2. Which of the following is a valid way to borrow a value in Rust?
    • A) let x = &y;
    • B) let x = y.clone();
    • C) let x = y;
    • D) let x = &mut y;
  3. What is the difference between a mutable and immutable reference in Rust?
    • A) A mutable reference allows changes to the value, while an immutable reference does not
    • B) An immutable reference allows changes to the value, while a mutable reference does not
    • C) Both allow changes to the value
    • D) Neither reference allows changes to the value
  4. What happens if you try to borrow a value mutably and immutably at the same time in Rust?
    • A) It compiles without errors
    • B) The mutable reference is allowed to coexist with immutable references
    • C) The program will fail to compile
    • D) The mutable reference is discarded
  5. Which of the following best describes a reference in Rust?
    • A) A copy of a value stored in a new variable
    • B) A pointer to a value that does not take ownership
    • C) A value that is moved to another variable
    • D) A way to modify a value directly

3. Mutable vs Immutable References

  1. In Rust, you can have multiple immutable references to a value at the same time, but:
  • A) You can only have one mutable reference at a time
  • B) You can have multiple mutable references at the same time
  • C) Immutable references cannot coexist with mutable references
  • D) Mutable references can coexist with immutable references
  1. Which of the following can modify the value of a variable in Rust?
  • A) Immutable reference
  • B) Borrowing a variable immutably
  • C) Mutable reference
  • D) Moving the variable
  1. What does Rust enforce when you have a mutable reference to a value?
  • A) No other references (mutable or immutable) can exist at the same time
  • B) The reference is automatically cloned
  • C) Other variables can modify the value
  • D) The value is moved to another variable
  1. Which scenario will cause a compilation error in Rust?
  • A) Borrowing a value immutably multiple times
  • B) Borrowing a value mutably and immutably at the same time
  • C) Using a mutable reference when no other references exist
  • D) Returning a mutable reference from a function
  1. Can you have mutable and immutable references to the same value in Rust at the same time?
  • A) Yes, because Rust allows mixed references
  • B) No, Rust ensures this would cause a compile-time error
  • C) Yes, but only if the references are in different threads
  • D) No, Rust allows this if you use clone

4. The Concept of “Ownership” in Rust

  1. In Rust, the concept of ownership ensures that:
  • A) Every value has exactly one owner
  • B) A value can be shared between multiple owners
  • C) Memory is automatically freed without explicit control
  • D) Ownership can be transferred without any restrictions
  1. What happens when ownership of a value is moved in Rust?
  • A) The value is cloned to the new owner
  • B) The original owner can no longer access the value
  • C) The ownership is transferred but both owners can access it
  • D) The value is automatically borrowed
  1. Which of the following is true regarding ownership in Rust?
  • A) Ownership can be shared across threads
  • B) A variable can own multiple values simultaneously
  • C) Ownership of a value can be transferred without affecting its data
  • D) When a value goes out of scope, its memory is automatically freed
  1. Which action violates Rust’s ownership rules?
  • A) Cloning a value before using it
  • B) Returning ownership of a value from a function
  • C) Moving a value to another variable and using the original variable
  • D) Borrowing a value immutably
  1. What is the result of calling move on a value in Rust?
  • A) The value is cloned and the original is still usable
  • B) The value is moved, and the original reference becomes invalid
  • C) The ownership is shared between two variables
  • D) The value is automatically freed from memory

Answer Key:

QnoAnswer (Option with Text)
1B) Transfers ownership to another variable, invalidating the original variable
2B) It creates a deep copy of the object
3A) Assigning an object to a new variable
4C) Cloning a value and using it after cloning
5C) Is no longer accessible
6B) Creating a reference to a value without taking ownership
7A) let x = &y;
8A) A mutable reference allows changes to the value, while an immutable reference does not
9C) The program will fail to compile
10B) A pointer to a value that does not take ownership
11A) You can only have one mutable reference at a time
12C) Mutable reference
13A) No other references (mutable or immutable) can exist at the same time
14B) Borrowing a value mutably and immutably at the same time
15B) No, Rust ensures this would cause a compile-time error
16A) Every value has exactly one owner
17B) The original owner can no longer access the value
18D) When a value goes out of scope, its memory is automatically freed
19C) Moving a value to another variable and using the original variable
20B) The value is moved, and the original reference becomes invalid

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