lua --infolua -vlua --helplua -version.lua.py.rb.jsSystem.print("Hello, World!")print("Hello, World!")console.log("Hello, World!")output("Hello, World!")print() do in Lua?
lua run <scriptname.lua>execute <scriptname.lua>lua <scriptname.lua>python <scriptname.lua>function() {}def func()function name() endfn name() ->#//--/* */| Qno | Answer |
|---|---|
| 1 | b) High-level scripting language |
| 2 | c) Roberto Ierusalimschy and team |
| 3 | b) Moon |
| 4 | b) Embedded systems |
| 5 | b) 1993 |
| 6 | b) Gaming |
| 7 | c) Built-in GUI library |
| 8 | c) Roblox and Corona SDK |
| 9 | a) C |
| 10 | c) Lightweight and simple design |
| 11 | a) Lua interpreter |
| 12 | b) lua -v |
| 13 | a) .lua |
| 14 | a) Visual Studio Code |
| 15 | b) Lua interpreter and C API |
| 16 | b) print("Hello, World!") |
| 17 | b) Displays output |
| 18 | a) Sequential order |
| 19 | c) lua <scriptname.lua> |
| 20 | b) Dynamic typing |
| 21 | b) C |
| 22 | b) Mathematical functions |
| 23 | b) Automatic |
| 24 | d) Prints an error message |
| 25 | d) All of the above |
| 26 | c) Both arrays and hash maps |
| 27 | c) function name() end |
| 28 | c) The base library |
| 29 | a) Immutable objects |
| 30 | c) -- |